Jonathan Stark

Mobile strategy, training, and development.

Tag: iPhone

On the Popularity of Instagram

I have been surprised by the popularity of Instagram, considering that
Twitter, Flickr, Facebook, and others already have strong mobile
camera integration. I asked the twitter-verse why they liked Instagram
and got some interesting input:

SDK.Download != Developer

According to Apple, there are currently 600,000 Mac developers. If that’s true, then why are there only 250,000 active apps in the iTunes Store?

They’re All Just Mobile Apps

PPK recently blogged that his clients are hellbent on having apps in the iTunes app store – whether it makes sense for their business or not:
Right now nobody’s interested in a mobile solution that does not contain the words “iPhone” and “app” and that is not submitted to a closed environment where it competes with [...]

Make It Beautiful

I recently received the following question via email:

I’m quoting on an iPhone app for [an international company]. I’m yet to fully scope it out, but I’d really like to make it in Phonegap. And as much as I read that I shouldn’t be nervous about it… can’t help it. Tell me I shouldn’t be worried?

Anytime [...]

PhoneGap + iPhone 4.0

John Gruber over on Daring Fireball speculates that, with the release of iPhone OS 4 SDK, tools such as PhoneGap, MonoTouch, and Adobe’s Flash-to-iPhone compiler will be banned.