Jonathan Stark

Mobile strategy, training, and development.

Tag: iPhone

iBrick 5 beta 7

Tonight I was Googling for some random thing in Mobile Safari when my iPhone 4 abruptly rebooted. Hard crash, no warning. A boot screen appeared after a few seconds, which was quickly replaced with a message that “my iPhone had successfully been restored.” The next step presented to me was to activate my phone, which [...]

Broadcasting Mobile Currency

For the past few weeks, I’ve been paying for things at Starbucks with my iPhone. I love the convenience of paying with my phone and I’m anxious for mobile payments to become more widespread. Just the fact that I can easily view my account balance is a huge improvement over traditional debit, credit, and gift [...]

Mobile Payments: Starbucks App

In my attempt to gear up for the coming release of Google Wallet, I’m doing everything I can to get acquainted with paying for stuff with my phone. Toward that end, I’ve been using the Starbucks My Card app on my iPhone 4. Overall, the experience has been very good. Please read on for details.

More Remote Debugging for Mobile Web Apps

JS Console is a cloud-based, cross-platform remote web app debugging utility created by the inimitable Remy Sharp (@rem). If you need quick and dirty console access to your (or someone else’s) web app, you should check it out.

Remote Debugging for Mobile Web Apps

Debugging mobile web apps can be brutal, but there are some excellent tools available. I intend to cover them all over the next few weeks, so please stay tuned. To begin, I’ve cobbled together a screencast + webcast of Weinre.